Game live streaming activity has ballooned during the pandemic: on average, weekly viewers of live streams have increased by 70 percent year over year and watch time has increased by 35 percent year over year. That’s according to a report from Torque Esports, “Stream Hatchet Q1,” which explores COVID’s impact on streaming audiences including what gaming entertainment people are watching and how.
Gaming remains one of the world’s biggest entertainment platforms, with 4. 9 billion hours of live-streamed content watched during Q1 2020, a 35 percent increase compared to 2019, according to the report.
As the coronavirus lockdown continues, the average viewers watching video game live streams have increased more than 100 percent in April.
Twitch still holds a majority of gaming platform market share; 65 percent of all gaming content is watched on Twitch, down from 76 percent in Q1 2019.
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