Destiny 2’s first ever Fortnite-style live event just wrapped earlier today, and it was unfortunately not quite what some players were expecting. Instead of something monumental and game-changing for a key part of the game world, it was more of a slow burn alternative to a standard video game cutscene. And instead of delivering a strong narrative pay off on a season’s worth of otherwise dull and repetitive activity, the Almighty event ended without any meaningful change in direction or surprising new development.
For the last three months, developer Bungie has been building up a clash between the Destiny world’s artificial intelligence supercomputer Rasputin and a large planet-destroying ship called the Almighty. All of this past season’s activities have revolved around communicating with the AI character, a largely mysterious fixture in Destiny lore before this season, and doing a series of rehashed game modes and resource collecting in service of an eventual showdown between Rasputin and the Almighty. Over the last month, players were asked to participate in a mind-numbing number of public event activities to https://www.theverge.com/2020/6/6/21282559/destiny-2-bungie-almighty-rasputin-live-event-fortnite-update