The Last of Us Part II isn’t fun. Over the game’s 20-hour runtime, I often found myself wanting to quit because the violence became unbearable. I didn’t want to bash that lunging dog with a hammer or slice at that defenseless woman with a knife. I certainly didn’t want to watch a religious zealot’s head explode into a grisly cloud because of my well-placed shotgun blast. There are scenes so upsetting that they didn’t just make me uncomfortable; they made me question why I was playing this game at all.
Yet, I’m glad I pushed through — because those dark, disturbing moments are what make The Last of Us Part II so powerful.